Vladamir, The Impaler

Vladamir is the Waypoint Key boss of act 3 and is a white batlike creature with a nasty bone spear and a reasonably worthy physical bite. He is accompanied by a legion of misc monsters including itchies, maggots and spiders, but the main concern is his 3 body guards; special ghouls with redemption aura.

Best Way to defeat him is to avoid his cohorts who drop meteors on you; therein forcing you to move and activating vlads ranged ai resulting in a bone spear pin cushioning of the unfortunate fighter. His A.I. can be taken advantage of to avoid this scenario, Vlad has an enormous radius of awareness making it rather easy to lure, just run close enough to view the redemption auras of his adjacent guards and then run away, usually Vlad with follow a lot faster than his ensemble allowing you to lose them for a clean one on one fight near the entrance to his level. Engage his melee AI as soon as possible to avert the bulk of bonespears. He also has bonespear as a counter so people should spread out around vlad. Finally, make sure the tank has some good magic res, they will need it! - DreadTalon 04:45, 20 December 2008 (UTC)